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Sustainable Pace Pair Programming Sign up Daily meeting Iterations Velocity Frequent releases User stories Collective Ownership Continuous Integration Simple design Refactoring TDD Project charters Scrum of Scrums Niko-niko Team room Heartbeat retrospective Facilitation Team Lead time Kanban board Iterative development Timebox Three Questions Burndown chart Task board Definition of Done Definition of Ready Point estimates Relative estimation Planning poker Backlog Backlog grooming Personas Story mapping Story splitting 3 C's INVEST Incremental development Continuous deployment Automated build Version control Ubiquitous language Rules of simplicity Quick design session CRC cards Role-Feature Given-When-Then BDD ATDD Acceptance tests Mock objects Unit tests Exploratory testing Usability testing
Lines represent practices from the various Agile "tribes" or areas of concern:

Extreme Programming
Teams
Lean
Scrum
Product management
Devops
Design
Testing
Fundamentals

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